MAB- Problem Solving TaskMAB- Problem Solving Task
Problem-solving Modelling numbers Show base 10 place-value pieces: flats (100), longs (10) and units (1). Include blocks (1000) if students{...}
Problem-solving Modelling numbers Show base 10 place-value pieces: flats (100), longs (10) and units (1). Include blocks (1000) if students{...}
See below for instructions and how to differentiate to make this game harder for upper levels. https://www.mav.vic.edu.au/Tenant/C0000019/00000001/downloads/Resources/primary-resources/Number_Paths_-_Michael_Ymer_Warm-up_Game.pdf {...}
https://docs.google.com/presentation/d/1_KgECcr-LbMQIErQCRCRYZny73toOhcynjtWSKFA3K8/edit?usp=drive_link{...}
Warm Up: How many ways can you rename 1265? Two ways are: 1000+200+60+5; 1000+100+150+15 To demonstrate understanding of place{...}
Footy Jumpers- Teen Numbers Have footy jumpers on the ground. Activity- Make this number in as many different ways as{...}
Give the kids, randomly, a number written on a Post-It, like 23 or 14 or 27, now get them to{...}
Read ten is a crab. Focus on just up to ten and how the numbers are made up e.g. 10{...}
Think Board Task Students choose 2 digit or 3 digit numbers. – roll die to create and make/write the numbers{...}
Complete Number of the Day as a warm up to discuss numbers and representing them in different ways. You can{...}
Mark 2 paper cups – (tens and ones) and place on the floor. Students writes down their number on a{...}